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Aspect of the Viper and You

Welcome, friends, to Hunter Kindergarten! Today’s topic: Aspect of the Viper.

First a little history lesson for your newer hunter types: You used to learn Aspect of the Viper at level 64, and it was a passive mana-regen that didn’t reduce your damage the way it does now– well, other than the fact that if you were in AotV, you certainly weren’t getting the RAP bonus from Aspect of the Hawk. Despite this, there were a lot of fights in Burning Crusade that were pretty mana-intensive and you’d see a lot of endgame hunters running around in AotV 99% of the time. Me? I was always a purist so I only used it in emergencies; staying in Hawk and living on mana pots, Elixirs of Major Mageblood and Mana Oil (RIP, my beloved Mana Oil *sniff*). But the point remains that Blizzard realized that hunters were pretty mana-inefficient, spending all their time in AotV, and missing out on the yummy RAP bonus from Hawk.

Enter Wrath of the Lich King and we have an all new Aspect of the Viper, and what’s more, we can learn it at Level 20:

wow_aspectofthevipertrain

^ Pike’s fourth hunter to hit the big two-oh. Back in the day Aspect of the Cheetah was the big thing you learned at 20, now I’m much more excited about Viper. Cause hunter gear with Intellect on it sorta doesn’t exist in the old world. /cough

So what’s the new Aspect of the Viper do? Simple. It slices the damage you deal roughly in half but gives you mana back at a pretty solid rate. Some of this mana you gain passively, but a lot of it you gain back per shot… as in, every time you shoot something, with either Auto Shot or a special shot, you get mana back. The damage penalty does not apply to your pet, but it does apply to things like Serpent Sting that you apply while under the effects of AotV.

When to use it:

When you’re out of mana/nearly out of mana. This one’s a given. Happens a lot when you’re out leveling or solo’ing (no downtime!) or sometimes mid-fights in instances/raids with little or no mana replenishment from other classes/specs. Not a lot you can do about it in that case!

Between pulls. Say you’re in a five-man. You pop into Hawk/Dragonhawk, do a pull, and oh look, you’re almost out of mana! Hop into Viper. Right as the next pull starts, go back into Dragonhawk. Now sometimes if you’re in a really good group the tank is just gonna be chain-pulling stuff left and right and you’ll still find yourself having to either stop and drink, or Viper during the fight, but overall I’ve still found Viper-between-pulls to be a good strategy and a very good habit to get into.

When you’re briefly out-of-the-fight. When Gothik ports to the other side of the gate, Viper until he comes back. When you get the Grobbulus debuff and you have to run to the wall and you’re much too far away to do any shooting, Viper until you can get back (alternative strategy on this fight for Beast Masters in particular: if you’re pretty full on mana when this happens, use Aspect of the Beast instead, to maximize pet damage while you’re away.) When you’ve killed all the adds and are sitting around waiting for Noth to port back, use Viper. …yeah so those were all Naxx examples, but you get the picture. >.> Ah, here’s a non-Naxx one: In Utgarde Keep when the final boss dies for the first time before whats-her-name comes down and pulls an arise-my-champion on him, yeah, use Viper.

When not to use it:

When you’re full on mana. This is a given, you don’t want that damage reduction to be on you. I know it’s easy to forget about it (I forgot alllll the time the first couple of weeks of 3.0.2) but once you’ve been playing with it for a while you start to remember it. There are addons out there that you can search for that will help remind you too.

When you really really need to kill something fast. I’ve been in fights (usually five/ten-mans where there are less people to pick up the slack) where the DPS is really important and the Viper damage reduction gets really noticeable. In that case, if you run out of mana, it might be a good idea to use a mana pot rather than Viper. Remember now that you can only use one mana pot per fight so time it wisely. (Have I mentioned lately that I love being an Alchemist?)

Viper Bonuses:

There are a few things that can improve the performance you squeeze out of Aspect of the Viper. There is a talent in the Beast Master tree, Aspect Mastery, that reduces the damage penalty by 10%. This talent is a given for Beast Masters and several Marksman hunters choose to take it too. There is also a glyph, Glyph of Aspect of the Viper, that increases the amount of mana gained on attack by 10%. Finally, the four-piece hunter tier 7 set bonus will increase your ranged attack speed by 20% while you are in Viper. I can imagine all of these little bonuses combined would be quite delicious (although I no longer use the Viper glyph, myself).

In conclusion, Aspect of the Viper has definitely become an important part of playing a hunter. It’s something you’ll be juggling frequently with Hawk/Dragonhawk and it’s good to practice using it and learn when best to use it. I also really like the imagery; I visualize a viper storing up energy before it strikes at its prey. Fun times.

As always, if I made some horrible mistake or you have further ideas/thoughts on Aspect of the Viper, lemme know! I don’t work today so I’ll be sitting around in LFG looking for Heroics or OS25 I’m sure (so did I mention that I can totally survive Sarth now? Wash can too! More on that later, perhaps!)

When Mend Pet Isn't Enough…

treespotlightI’ve been sort of thinking a lot this morning about an interesting trend I’ve noticed; namely, the tendency of hunters to roll healer alts. I see it quite a bit on blogs; Gun Lovin’ Dwarf Chick has recently realized she is more of a Heals Lovin’ Draenei Chick and has decided to move fulltime to the Twisted Nether Blogcast, and just recently the Kitty Collector has become Addicted to Heals. These are just a few of the recent examples. Then I thought about how my little treedruid, made on a whim several months ago, seemingly running through the forests of Teldrassil only yesterday, is suddenly in Northrend, busily healing Utgarde Keep runs. Then, in typical Pike fashion, I started wondering why. Why are we hunters– often die-hard hunters, to greater or lesser degrees– drawn to healing?

First, I think it sort of stems from a desire to be useful. Us hunters are used to sitting in LFG for hours while people sit there spamming “need heals and tank and g2g”. To be fair, things seemed to have gotten a little better for us in WotLK, at least on my server (I’ve seen more than a few pleas for ranged DPS or even hunters in specific), but there’s still that deep-seated longing among many of us to play a class role that is in more demand.

That brings us to the next question though; why healing and not tanking?

These are my theories:

1.) It’s not melee. We’re hunters. We pride ourselves on staying as far away from the enemy as possible. My two-handed axe skill sat at 349/350 for months after I’d gotten Legacy out of Karazhan… and I was proud of it. Tanking involves going up to something and letting it hit you in the face. For many of us, especially those of us who started out in this game as a hunter, it’s uncomfortable and counter-intuitive. Healing is a lot more attractive in that regard.

2.) Buffs. I dunno about you guys but I was always really, really sad that I couldn’t really buff anyone as a hunter. Well, I could through things like Ferocious Inspiration, but I couldn’t run around Stormwind and buff people. So it’s no surprise that I’m super-buff happy on my druid. Sometimes before I log out I run around and buff as many people as I can with Mark of the Wild until my mana is nearly empty. I am always careful to buff hunter pets, and I always make sure that the pet has Thorns, and not the hunter (because come on, the pet is going to be the one getting hit!) I think all the times my pet has failed to received bufflove has really ingrained that one into me. So long as I am nearby, your pet is gettin’ buffed.

Now paladin and druid tanks can buff too, of course, but toss priests and Fortitude into the fray and heals have got an advantage here.

3.) …no, really, Mend Pet isn’t enough sometimes. Improved Mend Pet is a talent I couldn’t live without 2/2 in. In fact, remember how I leveled Marksman and switched to Beast Mastery around level 58 or so? IMP was one of the major reasons I stayed. I’m serious. I am super OCD about cleansing debuffs from my pet. Super OCD. Mend Pet was the first skill I actually started using a keybinding for, and while I now have keybinds for a good chunk of my abilities, alt+2 will always remain dear to my heart. And seriously, how many of you are as anal-retentive about Mend Pet as I am? I’m sure a good chunk of you are. How many of you draenei have a Mend Pet/Gift of the Naaru emergency macro? How many of you have been in a raid or instance, noticed that your target’s target’s health was dropping low, and instinctively spammed Mend Pet before remembering that, um, the tank is tanking, and not your pet? I know I’m guilty of that one rather frequently.

I’m sure several of us have been in those situations where we think “Ugh if only I’d had a little more heals.” I wonder if that perhaps influenced our healy-alt-tendencies at all.

4. Survival. Hunters are about survival. And not just the ones spec’d into it. All hunters, from a lore standpoint, are beast masters, marksmen, and survivalists. That’s why you have tabs for all three when you open up your spellbook. Your spec just determines which one your hunter sort of specializes in– hence the word “spec”. Hunters of all specs are about pulling all the stops to stay alive when the outlook is grim. Makes sense that some of us would want to expand a little and try our hand at being responsible for more than just our own survival.

So, those are my theories on why we see so many hunters-gone-heals– whether they’re a new main, or just a minor diversion like mine– running around.

…though I’d love to hear from the devil’s advocate hunters out there who hate healing and rolled tanks, or more DPS… or no alts at all…

The Needs of the Many Outweigh The Needs of The Few

…or one.

This was first said by a wise man (er, Vulcan), and it’s something I’ve found myself thinking a lot about lately. See, my guild and in-game group of friends has begun raiding ten-mans on a semi-regular basis, and more often than not, I’ve found myself left out on the sidelines. Why? Simple. The best times for everyone to raid do not mesh well with my annoyingly unpredictable work schedule. Is this anyone’s fault? No, it’s not. It’s just how things have worked out.

Now I’m not gonna deny that it’s hard to think about it for too long. It’s hard to press that Decline button on the calendar when a raid invite full of people you love hanging out with pops up in your face. It’s hard to know that your friends and guild are doing progression and having fun without you. It’s hard to know that your one guaranteed day off from work is a bad day for most of your guildies to raid, and it’s even harder to know that work has recently swooped down and taken even that day away from you (that last one is one of the many reasons why I’ve been looking for a new job, but job-hunting is a lot harder these days than it has been in the past.) It all makes you feel sad and helpless.

However, my goal throughout all of this is to suck it up and show as little disappointment as possible, because I don’t want to spoil it for the people that I care about who are able to raid. I keep telling myself that maybe the job hunt will be better this month and maybe it won’t be too much longer before I have a better schedule and will be able to join in the fun.

Most importantly, I remind myself that making this kind of sacrifice is just a part of friendship (irony involving our guild name not intended).

I have a lot of minipets (65 or so by now?), but there are two that are particularly special to me:

brownprariedog

I got this Brown Prairie Dog after spending a solid couple hours screwing around with my friends, we ran all over Azeroth goofing off and in the end someone popped over to Hordeside and bought us all Prairie Dog Whistles to remember the event by.

blacktabbycat

And this is the Black Tabby Cat, which is only obtainable by Horde (although it can then be sold to Alliance via the Neutral Auction House)… it has a very low drop rate and some of my guildies sat a Horde alt by the spawns that drop it and camped for it for weeks and when they got it, gave it to me, instead of selling it for the 2000g it goes for on my server.

So I remind myself that I don’t necessarily need to raid to have that friendship, that bond with the people I play with who I care about. And because I care about them I’m not gonna drop them for a better-fitting guild, nor am I going to make too much of a fuss when they raid without me because that’s when it works best for everyone else.

So, tonight, when I get home from work and everyone is already in Naxx, I think I’m just going to geek around with my Linux. But I’ll be ready on the bench– just in case.

If You Can't Beat 'Em, Join 'Em

tamarynflightform1

And it came to pass that Pike was no longer allowed to cry about druids flying all over the place and grabbing herbs while she had to keep dismounting and remounting. Because now, she can finally join in the fun. Bwahaha.

Yes, my druid is now level 68. It officially makes her “Northrend level”, which is sort of intimidating, because Tawyn and Lunapike were both 70 when they headed in. And all dressed up in level 70 blues/purples. Oh, and they were both hunters, aka Solo Class Extraordinaire. Now I maintain that leveling a resto druid is easier than a lot of people say (HoTs + Bear Form anyone?) but it is slower and despite the heals, there are fewer tricks in your bag for getting out of sticky situations. Fortunately, seeing as according to my achievements I did a grand total of 25 non-instance-related quests in Outlands (an average of 2.5 quests per level… yes, that is really all I did), it means that in Northrend I might be able to get away with doing basically what I did in Outlands: instances, instances, instances, aaaaaand instances, and maybe a random Kara run if I get lucky (OHMAHGAH I WOULD LOVE THAT, you guys don’t even know). But yeah, especially since I have some friends and guildies who have characters sitting around at level 70 or thereabouts and would love some heals… instances are in the cards, I think!

So yeah, that post wasn’t hunter related. Sowwy. =( I have some Hunter Kindergarten stuff in the works. No, really!

PetQuilt

petquilt

Left to right, top to bottom:

Tux, Level 80; Locke, Level 80; Eltanin, Level 79; Wash, Level 80
Alyosha, Level 70; Ivan, Level 70; Serenity, Level 70; Dmitri, Level 70
Kolya, Level 33; Regulus, Level 38; Alnair, Level 39; Chakapas, Level 37
Clifford, Level 18; Fiskars, Level 18; Scraps, Level 14; Niels, Level 16

And yes, there’s more. Though they are sadly attached to hunters who I don’t play as often. (The pets of six different hunters are represented in this quilt.)

…and yes, looking at this picture fills me with warm fuzzies. <3

Back On The Treadmill

After much hem’ing and haw’ing…

wow_lunapike71

Lunapike starts to work her way up the leveling ladder!

Now, I’m one of those psychos that actually really enjoys leveling. I love the quests and the lore and the world and seeing it all through the eyes of a character with a different personality than last time. Why do you think I have so many alts that are hunters and druids? Because my strain of altism is unique in that I enjoy the questing more than the “learning to play a completely new class” thing. For the most part I stick to what I know I’m already comfortable with and enjoy, and do more leveling. (And tame more pets, my other favorite part of the game).

Lunapike’s spec is a little interesting, so I’ll preemptively explain before anyone asks (cause I have been asked about spec discrepancies between my characters before)… her spec is meant firstly for making her pet more of a tank for more efficient leveling, and secondly for the fact that she’s on an RP-PvP server and may have to scuffle every once and a while. Those two types of specs seem to coincide quite well if you are a Beast Master hunter, just nab all the talents like Endurance Training, Thick Hide, and Spirit Bond. I’ll probably respec her at 80 but for now, this is what she is, and it works well.

I have no idea how fast or slow Lunapike’s journey to 80 is gonna be or whether she’ll even be my second 80 (Tamaryn is closing in fast in a surprise run from the outside! And down the stretch they come! Now taking bets!) but I’m gonna enjoy it. I was always disappointed that I got her to 70 a little too late last time and never even got her into Karazhan because WotLK came out before I could finish getting her geared up for it. I want to make sure that doesn’t happen this time; my taureness is at least gonna see Naxx, and hopefully a lot more too. Because I maintain my stance that tauren females* are the best playable models in the game and deserve to be seen in all that epic armor. *nods*

* Female tauren hunter is probably my favorite gender/race/class combination in all of WoW. I just love it. And it makes me really happy that there are a pretty decent number of us in the blog world!

Arcane Shot (And Pets) Never Faileth

I would like to present to you some DPS breakdowns that I took a screenshot of after a recent… memorable Heroic UK PuG (if enough people are interested, I’ll post the story about it. Hint: I think I’ll call it “The Fable of the Egotistical Death Knight.”)

Here’s the whole damage report… yes, after the entire run, which means rotations and the like aren’t gonna be super perfect:

shotbreakdown2

And now a breakdown of my shots. I would like to point out that this was a largely Multishot-free run due to lack of Replenishment and some other factors:

shotbreakdown1

“Why are you showing us this, Pike?”

Couple of reasons.

First Reason: Look how much damage your pet is doing. I have consistently found that ever since 3.0.9, my pet will come close to 50% but not quite surpass it. Still, that’s a lot.

Now, this is important for a couple of reasons. Firstly, keep him alive (dur) and secondly, if you have to, kindly (kindly!) remind your resident paladins to give him Might* if they forget. That alone is a huge DPS boost. You shouldn’t have to worry about most other buffs unless said buffers are passing out the K-Mart versions. That includes if your pet died and you had to rez him. In my experience, 95% of people will fail to re-buff your pet after said pet rez (or will do their groupwide buff before you’ve rez’d your pet). I always hate having to point it out to people because it makes me feel like a whiner of some sort, but really, it’s that important to your DPS and thus to the group, so don’t be afraid to ask for those buffs for your pet. While we are on the subject, I always go out of my way to thank people who specifically remember to buff my pet after a rez. ’cause said people are rare. (If you are a buffing class and fall under said rare category, you have my undying affection and love as of… now.)

And yes, I also find it amusing that my pet and I have a different “most attacked” target. =P

Second Reason: Arcane Shot. I fired 186 Steadies and 113 Arcanes throughout the course of the instance, and despite that fairly sizable discrepancy in the number of shots and the fact that I’m using the glyphed Steady (10% more damage), Arcane Shot still was really closing the gap there. What this means is that it’s very important to fire off your Arcane Shot when it’s up; it’s an instant cast and you can use it while moving so it’s basically free damage. In fact, really the only shot that I think should have priority over it is Kill Shot.

Why do I keep pounding this into everyone’s heads, you’re probably wondering by now. Well, it’s because I’ve been running into a few BM hunters in instances who are still doing nothing but Steady. And they could be doing a lot better!

Third Reason: Mostly I just wanted to show what a good shot breakdown will probably look like for you as a Current-gen Beast Master. Gone are the days of having one shot doing as much (or more) damage as Auto Shot. Your Auto Shot is going to be sitting pretty at about 40%ish of your hunter-half’s total damage, because you have other shots to play with now that will be comprising the rest of that damage. And personally, I really, really like this change.

In closing: I am not a theorycrafter, and this is not a theorycrafting blog. I don’t know if I’ve said that before or not, but it bears saying again if I have. Sometimes I get comments or e-mails asking for more in-depth math and here’s the thing: I’m down with some math every now and again but I usually don’t dig into it. Most of my playstyle comes from observation, field testing, and common sense. My “numbers” posts are not meant to blow the Elitist Jerks folks out of the water, rather, they are here to spark inspiration in your head and possibly give you some new ideas to play around with or new things to think about. As always, feel free to take my post and add numbers to it on your own and do your own testing. I would be very flattered if you did that, in fact. But above all, remember that hunters are for fun! ^_^

* I’m pretty okay with Kings too if the warriors really want it, since your pet gets whatever the warriors get. Hey, it’s better than nothin’!

Ours is a finite hobby.

As I’m sure 99% of the blogosphere knows by now, Phaelia is closing the doors of Resto4Life. I don’t know if she is quitting the game entirely or just the blog, I couldn’t make it out from the entry, however, it’s definitely put a lot of thoughts into my head.

I remember a time when I figured I’d never quit Neopets. (shaddup, do you guys know how long it took me to get my Draik? =P) Of course here I am now having not touched it in months. I miss the friends I made there on the Neoboards sometimes, but other than that, there is very little that I do miss, and although I have tried a time or two, I haven’t been able to get back into it on the same scale that I was before. I have no regrets about the time I spent playing, and I made some accomplishments I’m quite proud of. But eventually I lost interest, and moved on.

World of Warcraft is like that. I think it’s something that we as a blogging community perhaps don’t like to think of sometimes. But it’s true. How many of us will still be playing this game ten or twenty years from now? Will it even be around? Even if it is in some incarnation, I imagine many of us will have moved on by that point. What that means for us as a community, is that these blogs we read and enjoy so very much will not be around forever, at least not in their current form. And it’s hard to deal with sometimes.

It’s perhaps ironic that it’s been on my mind a lot lately. I’ve reached a point where I sort of feel like I need to scale back the time I spend in game. I love this game dearly. Yeah, I try to deny it sometimes, but it’s true. I still have fun with the game. I am not quitting anytime soon, I don’t think (so please don’t think this post is about that!) But man cannot live on WoW alone. And there are days where I feel like I come home from work, I get onto my computer, aaand… I play WoW, I read about WoW, I write about WoW, I tweet about it on Twitter. And sometimes I wonder where that line is. You know what line I’m talking about. Where it becomes too much. Where it goes from being a hobby into being your only hobby. I often find myself wondering if I need a break or something.

And then my mind wanders to how I’ve lost interest in other obsessive hobbies I’ve had like this so fast. Sometimes seemingly overnight. It’s just a matter of time for this one, too.

In a way, it scares me, because when I think of all that, I inevitably end up thinking of this blog and this little community that has gathered here. What will happen when it comes to that point for me where I have to say goodbye? What would I do with this blog? How could I even bring myself to end something I enjoy so much? And more than that, I wonder if it all matters anyway. Will it matter decades from now when I look back on my life? Will it matter that I taught someone how to improve the way they played a class in some long-forgotten video game? Does it matter?

In the end though, I think it does. If for any reason, because of all the raw talent that is out there. Through this community I have met artists and writers and CSS masters and people whose blogs are packed with personality and humor and wit, and that’s only to name a few– I can only hope that Blizzard is at least marginally aware of this massive gathering of talent they have unwittingly drawn together, out of the passion for a video game, of all things. Positive influences from my guildies and in-game friends aside, I am extremely humbled to be a part of this community perhaps best known collectively as “Blog Azeroth“.

So, thank you, Phaelia. Thank you for being the person (well, alongside Bell) to really inspire me to make my own treedruid, who to this day is still the only thing in game that has really caught my interest anywhere close to what hunters do. And thanks for sharing your talent and enthusiasm with the internet.

And to everyone else, the specifics of what we blog about may not be important twenty or thirty years down the road. But positive influences only have to be very small, to be positive and meaningful. Thank you for being both, to me. I do not know how long our time together will ultimately pan out to be. But thank you for making the most of it every day.