Project Gorgon is currently in playable alpha, and because why not, I’ve been messing around with it.
I downloaded it intending to mess around for about an hour, but then I ended up playing it for like three hours. And then playing it again the next day. And honestly I’ll probably play it again later today, too.
This is a (primarily) two-person project crafted with a lot of love and the result is a delightful old-school RPG with a big focus on exploration. Think Elder Scrolls. Like, think early Elder Scrolls. Daggerfall but with Morrowind graphics. Add two cups of some other people running around, a pinch of Everquest, and then a sprinkle of great humor and hat-wearing bugs for spice. This is what is currently cooking in the Project Gorgon oven.
I’m not exactly sure why I find this game so charming. I think it’s because it just tosses you out in the world (well, it tosses you in a tutorial cave, but there’s a cheat to bail if you want to) and gives you no other real direction. There are quests hidden around, but there are no quest markers of any sort, so you actually have to learn the names of NPCs and what they do and where they are. The game just revolves around the idea that this is a whole new world for you to explore, and it isn’t gonna hold your hand. Like I said: old-school Elder Scrolls.
Anyways, it’s probably not to everyone’s style, but I just find it to be a really charming game so far, even if I have no idea what I’m doing! Go check it out if it looks like your kind of thing.