Pet Specs: 3.1 Beast Master Edition

Pet specs have been shaken up a bit with the advent of 3.1, so let’s talk about how you will ideally spec your three types of pets. First up, pet specs for us Beast Masters (I’ll cover you non-extra-talent-points folks in a later post!)

Ferocity:

ferocitypetspec20points

You will probably want your Ferocity pet’s talent tree to look like this. This scoops up everything you need to ensure your pet is the instrument of your vengeance in your average raid or heroic. Of course, there are adjustments you can make if you are solo’ing or leveling and would rather pick up, say, the stamina or healy-type talents. But honestly, Heart of the Phoenix never once worked for me anyway, so I didn’t really have a problem with ditching it… >.>

Cunning:

cunningpetspec20points

Your cunning pet is a very versatile creature who can be used in a variety of situations, and as such I consider his talent tree to be the most flexible in terms of talents that you do/don’t want to take. I have found that this works very well from a solo’ing or questing standpoint. I know Cunning pets are often overlooked these days but honestly, equipped with things like Owl’s Focus, Feeding Frenzy, Wolverine Bite and Roar of Recovery (now with a shorter cooldown), they are not to be underestimated. Try one out and see what you think.

Tenacity:

tenacitypetspec20points

With Thunderstomp no longer Gorilla-exclusive and some great new tankytalents, the Tenacity changes were really great. I have found this to be a very good pet-tanking build. You purposefully bypass some of the typical “DPS” talents in favor of making your pet able to take it, if not dish it out. There is some flexibility here if you’re not a big fan of Last Stand and would rather put the Avoidance+Last Stand points somewhere else, although I’ve found it to be quite a lifesaver in multiple tricky situations, myself… I wouldn’t go without it.

Welp, there ya have it. Toss me your questions and comments, and the “non-Beast Master edition” is coming up soon!

This Is What I'm Doing With My Film Degree

Before you ask…

– The song is called “Bucket!” and I wrote it. A 100%-Pike creation I made in 2003 when screwing around with a program that was then called FruityLoops. The original movie of this that I made used the songs “I’ve Been Everywhere” by Johnny Cash and “I’m Gonna Be (500 Miles)” by The Proclaimers but YouTube threw copyright notices in my face and disabled the music, so in protest I am using an original song that I’ve been sitting on for years, waiting for a good time to use it. I think it works well.

– Yes I know there’s easier methods to get this achievement. Not nearly so fun though!

– See the big shadows on the ground starting at 3:38? There are supposed to be buildings there. And people wonder why I eat flame walls… *mutters*

It Was Worth Every. Last. Mark.

tawynmechanostrider

I had like 75 of each Mark of Honor laying around collecting dust in my currency tab, and mechanostriders are basically the best mount in the game, so yeah.

The bunny ears? A leftover from my Aspect of the Hare proc, of course.

***

So if everything goes according to schedule, I have a Naxx raid tonight. This is good, because I haven’t been to a raid in a few weeks and I am getting reeeeeally antsy. I am loving the Argent Tournament which I just started doing these past few days– it’s way more fun than I was expecting, and I am addicted to jousting (I’ve got to a point where if I’m lucky, I can get the other guy down to 0% health in about fifteen seconds)– but yeah. I wants me some raid action. *twitch*

By the way, in case you hadn’t noticed, you probably won’t be getting any Ulduar posts from me anytime soon. I do not have the raiding group or schedule for it, and I’m probably not geared for it anyway. >.> It’s okay though, there are plenty of other good bloggers talkin’ away about it, so it’s not like you’re completely out of luck! I’ll still be here if you want some non-Ulduar chatting.

*bounds around on Mechanostrider*

The Beast (Master Spec) Within

I don’t know about you guys, but I am a huge dork so I tend to play a little game with myself where I’ll try to come up with awesome new talents for the Beast Master tree. Most of these imaginary talents really focus on my favorite part of that spec– the synergy between pet and hunter. So most of my ideas involve the hunter and pet bouncing things off of each other, making each other more powerful. My ideas also tend to be a little, well… let’s put it this way. I really dislike those talents that are a flat “Your pet does n% more damage, period.” Not so much because they are bad talents, so much as they are a.) overdone and b.) simply not very exciting!

Observe:

In the Beast Master tree:
Unleashed Fury: Increases the damage done by your pet by 15%.
Kindred Spirits: Increases the damage done by your pet by 20%.

In your Ferocity pet’s talent tree:
Spiked Collar: Increases the damage done by your pet by 9%.
Shark Attack: Increases the damage done by your pet by 6%.

Now, don’t get me wrong. I’m not trying to complain or anything. I like having a pet who can make things explode with a single swipe.

But I’m that person who sits here and thinks “Ooooh they’re redoing talents this expansion/patch/etc., I wonder what types of things we’ll get! Maybe we’ll get like… a Poison Dart attack that increases the damage done by mine and my pet’s special attacks for ten seconds and maybe if my pet crits it will increase the critical strike chance of my next hit or maybe my pet’s attack power will be increased by a percentage of my stamina and my intellect will be increased by a percentage of his stamina, or maybe when his Frenzy procs I go into a Frenzy too and I get some sort of bonus, or or or or…

…or more increased pet damage. Kay.”

Ya know? Now those are just examples I pulled out of my hat, nothing too serious, but you get the drift. I guess my point is that a lil’ more variety would be nice.

Ah, but a hunter can dream. I’m sure most of us have spent some time thinking about a personal “idealized” version of our spec or class. …or maybe that’s just me cause I’m a supergeek. I’m okay with that, too. Still, I’d be curious to hear if any of you are like me, and if you are, what sort of ideas you fine folks have thought of.

And in other news, this sort of scenario is kind of turning into a tradition:

wow_lunapikevsnexus

The Quickest Noblegarden Guide Ever

1. Go to a level 5-ish “starter town”: Goldshire, Dolanaar, Razor Hill, Brill, etc.

2. Find eggs that are hidden around the town. On some low-pop servers people are running around grabbing eggs as they find them, on others people are camping egg spawn points which means you’ll probably have to also.

3. Open the eggs as you get them, inside you’ll get a lot of chocolate which you can use as currency and occasionally also some toys and items.

4. Visit the Noblegarden quartermaster (there is one in every aforementioned starter-town), any of the items you need for the achievement if you want it, and/or did not get inside eggs, are available to buy for chocolate.

5. ???

6. Profit!

I’ve written before about how I’m not really big into the holiday achievements partially because they are stressful (and thus, in my mind, counter to the point of having a holiday) and partially because I’ve already done them all before. However, with the new Noblegarden, I hadn’t done it before, so I went out and spent several hours yesterday collecting eggs. Not for the achievement and title, though I am definitely scooping up a few of the fun ones along the way… but because I can add more toys to my collection. My motto: one can never have too many toys and horror collectibles for one’s backpack. Another collectible you might want to add to your collection is these Cosplay Contacts you may use for your horror event.

Oh, and my toons look superfriggin’-cute with bunny ears.

[Insert screenshot here that I’d post if the realms weren’t down. Feel free to pretend it’s the greatest screenshot you’ve ever seen.]

My Viper Sting Brings All the Mana to the Yard

ability_hunter_viperstingAh, Viper Sting. Up until this latest patch I used it for two reasons, and two reasons only: to extinguish mage-type mobs who had nasty fireball attacks that hit like a truck on my pet, and to tick off casters in Alterac Valley. Well, the first is rather situational, and the latter hasn’t gotten much use since I decided I don’t feel like doing the PvP gear grind again anytime soon so I’m on extended hiatus from battlegrounds… not to mention the drain itself has been rather distressingly nerfed. Anyways, the point is, when Serpent Sting finally became a bread’n’butter hunter ability, there was really little use for Viper anymore.

Recently, though, Viper Sting has changed entirely. Namely, that mana it drains from a mob? It now also gives mana to you.

There are two reasons why this is awesome.

First, it makes solo’ing easier. My current preferred solo/leveling talent build scoops up 2/2 Invigoration, and if you combine that with the new Viper Sting, and then finally Aspect of the Viper, your downtime is pretty much zero.

Now, you should be aware that the mana you gain back from Viper Sting from most mobs in the field, while certainly not nothing, also isn’t exactly earth-shattering. You’ll still find yourself switching to Aspect of the Viper a lot. So this brings us to our second point…

There are a lot of instance and raid mobs or even bosses who have metric tons of mana. Guess who can drain it? And guess who gets a lot of mana back for it?

lunapikeflex

That’s right, you. While I’ve actually yet to test this in a raid situation (all the raids I wanted to test this in this past week either failed to ignite or conflicted with my schedule), I’ve tested it in a few heroics and it’s quite amazing how much mana you can get. Now, Serpent is still preferred in most situations from an instance/raid standpoint. But if you need the mana, well, now you’ve got a great backup. And my Marksman friends out there get a nifty bonus when they combine it with Chimera Shot.

In short? Say hello to your new little friend, Viper Sting. It’s an ability that I think will come in handy whether you’re a lackadaisical hunter (thanks Mania for the term!) or one who likes to go swimming in the raiding pool.

Caveat lector: Not every mob or raid boss has mana. A good many don’t, in fact. In those situations, you’re back to your old tricks. =P

LFM to play with minipets in Naxx, PST

wow_whenyouarebored

I had a Naxx run scheduled for last night with my guild– unfortunately it failed to ignite due largely to scheduling problems and the result was a bunch of us hanging out in the instance playing around with minipets and toys for about an hour before we decided to just scrap it.

Here is where I start talking about something tragically ironic: specifically, the fact that right as work has finally decided to give me a schedule that would enable me to raid with my own guild and not random groups… my guild has ran into a bit of a wall. People are having schedule issues, people are more interested in playing alts, people are burned out… that sort of thing. I am not trying to say that any of this is bad, by the way, just that it’s terribly ironic timing for me that my guild has effectively stopped doing much raiding now that I am available.

The boyfriend has branched off (on good terms with all, so don’t get confused) and made a new guild and while I don’t want to steal his thunder by talking about it prematurely, he hopes to make it a more “serious” raiding guild as opposed to the more “casual” groups he’s been leading the past few months. Whether or not I’d be interested myself is something I’m actually still thinking about. I have never considered myself to be much of a hardcore raider. Don’t get me wrong, I really do enjoy raiding, but I enjoy my heroics and my alts and my silly sidehobbies like minipets every bit as much. When I do raid, it’s because I enjoy spending a relaxing night with friends or at least nice people, having fun and not worrying about things like complicated loot rules. As such, I don’t know if I could dedicate myself to “serious raiding”, especially since my job could decide to rescind my latest scheduling luck without notice whenever they want to.

So, while I’m going to continue to try to push myself into Naxx runs with PuGs or other guilds, with the goal of ultimately providing good blogwriting fodder, my own future as it comes to raiding is somewhat unclear. I’d love to raid casually with my current guild but as the philosopher Jagger once said, you can’t always get what you want.

In the meantime, while my raid future sits around in limbo as I wait to see how things go with my guild, the boyfriend’s new guild, and my own schedule, I’m having a lot of fun playing alts. My horde hunter Lunapike and my resto druid Tamaryn are both level 72– I’ve purposefully kept them neck-and-neck rather than picking one to grind to 80 and I’m having a lot of fun seeing the same zones from different perspectives.

Have a good weekend all!

A Furious Howl: A Story

Blood.

It mingled with the dirt and the hair and the rough prints left in the crunchy dry snow, and Tawyn crouched over them, bits of leftover slush clinging stubbornly to her fingers as she ran them softly over the ridges made by this… creature.

For that’s what it was, something in the canine family probably, judging by the prints and the smell and the texture of the fur.

The night elf closed her eyes and breathed in the scent one more time before flicking her fingers behind her; one sharp motion that simultaneously shook some of the snow off and also beckoned a brilliantly hued magenta raptor to pad silently up behind her, his glittering eyes scanning the area and his breath coming in puffs in the crisp northern air. Tawyn never lifted her gaze from the tracks and finally she arose and slowly walked along them, followed closely by her raptor, Wash.

A faint rustle of leaves. She paused; the quarry was near. The blood pooled a bit at the base of a nearby bush, and a smell was on the wind– it was still alive. Tawyn bristled and instinctively reached for her rifle, and was comforted by its familiar touch, as behind her Wash stared unblinkingly at the bush, awaiting one command…

…that came in the form of his master loosening ever so slightly and breathing “easy,” the word itself a mere whisper, but enough for the raptor to relax his stance– just a touch– and return to his previous behavior of scanning the surroundings. The thing in the bush was no longer a threat.

Tawyn crouched down next to the bush; The Thing was cornered now and began making nervous growling and spitting noises– it was still willing to put up a fight, wounded as it was. The hunter peered in and saw a wolf of some sort staring back at her: bruised, beaten, bleeding. Its eyes flashing with anger and pain. Tawyn stared back, and the staring contest went on for quite some time before the wolf buckled, shutting its eyes and letting out a quiet whine of anguish. This was followed by a low and near imperceptible rumble. The wolf’s stomach was growling.

wow_perezvonstory1

With movements that were slow and precise, as not to startle the creature in the bush, Tawyn pulled her backpack from off her shoulders, reached inside, and pulled out a piece of dried venison. She pushed it under the bush, a few feet from the wolf’s nose, and set it there. The wolf recoiled at first in fear, snarling, but Tawyn pulled her hand back quickly and simply waited.

For several long minutes, the wolf feigned disinterest in the meat and didn’t move. His eyes gave himself away, however, and then his nose, and finally he inched forward and chomped the meat down eagerly before returning to his original position. Tawyn pushed another strip of meat into the same place. The wolf only waited about half as long before eating, now, and the hunter noticed that his tail made a few weak thumps against the snowy earth– this was interesting in and of itself, as normal wolves did not wag their tails past their youth. A hybrid animal, perhaps? Or a young wolf? It was hard to say; the creature was slightly smaller than the average wolf but this could have spoken for either theory. Regardless, it was heartening to see the animal improving, if only a little.

One more strip of meat. This time, though, Tawyn held it out with her fingers, not letting go of it.

The wolf didn’t move, but he eyed the meat and Tawyn could tell from his eyes that he was considering it. The elf remained perfectly still, arm outstretched. Finally the wolf tenderly plucked the meat from her hand with his teeth and pulled back again to eat it.

Tawyn smiled thinly. It was a small victory, but a victory nonetheless, and a step in the right direction.

She next reached into her pack in pursuit of frostweave, and hissed a sharp Darnassian curse under her breath upon finding out she didn’t have any. She would have to go into town…

…she glanced back under the bush at the wolf. He was looking at her with a somewhat expectant expression now.

“I’ll be back,” said Tawyn softly. She stood up and motioned something to Wash, and he picked up on her cue and remained standing guard as she disappeared into the wood.

***

“Whadaya need today, Tawyn?” the pixielike gnome winked. “Here, sit down, let’s chat.” She seated herself by the fireplace and gestured for the night elf to follow.

“Frostweave,” Tawyn replied tersely, and if it was almost anyone else she would have refused to sit, but Trixy had rather grown on her so she pulled up a chair and sat down.

“Frostweave, hmmmm,” replied the gnome as she rummaged through a large sack. “I don’t know, I mean, I’ve got threads, dyes, and ooooh what’s this?” she pulled out some sort of shiny contraption.

“Trixy, I don’t mean to rush you, but we’ve… ah… I’ve got a bit of an emergency situation. D’ya know anyone who would have any, if you don’t?”

The gnome’s eyes glittered as she inspected the shiny thing, but she set it aside and stuck her tongue out in concentration and plunged her arm back into the bag and finally pulled out… some frostweave. “There ya go!”

Tawyn snatched it from her, ripped it in two, and began to nimbly shape the them into bandages. The gnome watched intently. After a minute or two she asked gingerly, “What are they for?”

Before Tawyn could reply, she heard a familiar noise from outside, mingled with the calls of the soldiers of the 7th Legion. She leapt to her feet, dashed to the door of the inn, and pushed it open– to see the wolf limping painfully but determinedly into town, followed by an exasperated Wash who looked like he wasn’t sure how he was supposed to handle this. Some of the soldiers nearby were gaping and pointing their guns at the spectacle, although most of them looked like they weren’t about to waste any bullets on this, what with a greater threat outside the walls of Wintergarde. Besides which, Wash was a familiar sight to most of them by now.

Tawyn stood in the doorway, wondering at the unusualness of it all. Again, she was struck by that brief zap in her mind that there was something distinctly un-wolflike about the creature’s behavior…

The wolf buckled and Tawyn was out in a flash; bandaging his wounds with the Frostweave bandages she had just crafted and quickly mixing up some sort of salve with the myriad flasks and herbs she carried around in her pack and massaging the creature’s legs with it. The wolf stood steadfastly through it all, although it was clear that he was still in pain.

Tawyn heard someone approach from behind them– Zybarus, the stable master. “Zybarus thinks he likes you,” he said in his curious manner of speech, a slightly squeaky voice that for whatever odd reason spoke in nothing but the third person.

Tawyn shrugged and continued working. “People do strange things when they’re in pain. Animals do too.” Of course, she wasn’t telling the whole story. She didn’t tell the part about how she thought there was something unusual about this wolf. How he seemed to be acting like this wasn’t the first time he had extended trust to a person. She didn’t talk about his uncharacteristic tail wag.

No, she didn’t talk about how there was something unusual about this creature that she was determined to pin down. And perhaps it would explain the cause of his injuries as well– Tawyn leaned back and looked at him. A young and strikingly handsome creature possibly just hours before, he was now a wretched sight of blood and scabs and missing patches of fur. It would heal up eventually, but there would be scars, and he would never quite look the same. But his eyes were bright and Tawyn found that she thought the creature was, in his own broken way, still strikingly handsome.

“Your pet now?” Zybarus asked.

“No,” said Tawyn bluntly. Zybarus and Tawyn had a sort of odd love-hate relationship, one that the latter tended to form with others of similarly strong personalities, and this is what caused the stable master to grin and goad her on with “Ohh? But you’ve got a name picked out, dontcha? Zybarus thinks you do!”

Tawyn shot him a brief glower and then busied herself with adjusting the wolf’s new bandages. Finally, she muttered one word under her breath: “Perezvon.”

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Needs More Interviews!

I have a couple of fairly hefty posts that I want to have up in the next few days (one of them I have literally been working on since Saturday or so), but they are taking longer than expected, so in the meantime you’re welcome to check out this interview with me posted over at a newer website, WoWRelief. I feel like some sorta WoW celebrity lately. Not sure whether I find that concept more funny or more mind-boggling. >.>

And because I promised Brigwyn a shoutout, be sure to check out his Child’s Play Charity Auction and participate if you’re interested!

WotLK Hunter Shot Rotation Compendium

With dual-specs upon us, and hunter specs in general looking a lot closer in terms of DPS differences than they have ever been before, a lot of hunters are trying out specs they don’t normally play. Along with that, there are a lot of questions floating around regarding our shot rotations– or perhaps more accurately these days, shot priorities. So, I figured I would create this post as a quick reference guide for what you are supposed to be doing when you spec a certain spec. I plan on keeping this post “active” and coming back to it as needed to reflect any future changes, though I’m getting the feeling that we’re approaching some semblance of permanence for this expansion.

Quickly, what this post is and is not:

This is NOT… going to tell you how to spec, glyph, level, or PvP.

This IS… primarily level 80, PvE-oriented and should give you a quick idea on what to do if you just spec’d for a new spec, and spec’d it relatively well, and are running straight into an instance or raid.

Keep in mind that these are not strict rotations, instead, they are priorities: What that means is you are not going to go down this list and fire every shot, and then go back to the beginning and rinse and repeat. It means that you are going to fire shots which are off cooldown and/or need refreshing in this order. Also please note that these are adaptable for various situations, and that I tended to stick the Stings/DoTs first, as a matter of style and just to organize things, although there may be some situations where you don’t want to fire them first– for example, if Kill Shot is available.

So without further ado…

The WotLK Hunter Shot Rotation Compendium:
Last Updated: April 21, 2009 – Patch 3.1

Beast Mastery:
The Shot Priority: Serpent StingKill ShotArcane ShotMultishot/Aimed Shot (optional– can be a mana hog so works best in conjunction with Replenishment) – Steady Shot
Pike’s Notes: Not just Steady spam anymore, although I see plenty of non-hunters and even hunters running around who still think this is the case. Heck, I saw BM Hunters on the receiving end of mockery regarding this just today in trade chat. They are, I am pleased to report, quite mistaken. Beast Masters may not have quite so many shots and stings to juggle as the other specs, but they still have plenty to do and when you combine this with a Bestial Wrath glyphed and talented almost down to a minute, and your Kill Command which is on a similar cooldown, you’ve got lots to play around with as well.

This rotation depends largely on Glyph of Steady Shot— Steady is still a large chunk of your damage as a Beast Master and because it is so weak you need to do everything you can to pull it up, and yes, that includes keeping Serpent Sting up.

The rotation is adaptable on the fly to account for mobs that are nearly dead (when the cooldown for refreshing a Serpent Sting would not be worth the extra Steady damage), as well as deciding to put off Serpent Sting if Arcane and Multi are off cooldown, for example.

Marksmanship:
The Shot Priority: Serpent Sting (one time only) – Kill ShotChimera ShotAimed ShotArcane ShotSteady Shot
Pike’s Notes: One of my favorite attributes of the Marksman spec is that you don’t have to worry about refreshing Serpent Sting– Chimera Shot does it for you. It will spoil you rotten, I promise.

Note that Multishot is typically not in your rotation as a Marksman– it shares a cooldown with Aimed, and Aimed will generally pack a larger punch for you in the case of most current Marksman specs. However, if there is more than one target, and the tank has a good hold of them all, swapping in a Multi for Aimed will in fact result in a DPS increase. (This is the case with all three specs).

Use Readiness wisely, it can be used for great effect to get double Kill Shots after a trinket pop, for example

Survival:
The Shot Priority: Black ArrowSerpent StingKill ShotExplosive ShotMultishot/Aimed Shot (optional) – Steady Shot
Important! When Lock and Load procs: Be sure to squeeze one Steady or Aimed between your two “instant” Explosive Shots– that way you don’t overwrite your own Explosive Shot DoT. (You may also opt to “wait” between Explosives if you don’t have an instant ready– see the comments in this post for details.)
Pike’s Notes: This is me being biased, but with the introduction of Black Arrow and the current encouragement to use Multishot or Aimed, Survival has gotten a lot more fun and interesting for me in 3.1 than it was, well, pre-3.1. The overall “rotation” feels like a weird cross between Beast Mastery and Marksmanship, with a side dish of “random” tossed in, and it might take some getting used to but it’s certainly not boring.

Black Arrow is interesting as it cannot be “refreshed” like Serpent Sting: it has a pretty hefty cooldown even with talents that reduce that cooldown. Still, it’s a not-too-shabby DoT and also a big DPS booster, and also your source of Lock and Load procs, that should be kept up anytime it is available.

Explosive Shot is still your ace in the hole here. You are more encouraged to use Multi/Aimed as Survival than as a Beast Master because you are more mana efficient and can probably afford it. Play around with it and see if it works for you.

…and, that does it! In closing while I can now say I have played all three specs in both instance and raid situations in the past month or two, I still don’t know how much of an “expert” I can be considered especially on Marksmanship and Survival, so please, if you play one of those specs and you have more advice or corrections you would like to throw in, leave a comment and I’ll see what I can do to edit your notes in.

And remember: this type of thing is often subjective. I encourage you to read the comments, read other blogs, and do your own research and testing on this subject. I just wanted to make a quick reference that should work fairly well in most situations. *nods*

Everyday I'm Huntering