In the spirit of A Hunter’s Guide to Karazhan Bosses, I now present you with: A Hunter’s Guide to Naxxramas Bosses! A quick reference guide for those of you who are perhaps newer to Naxx. Remember though, you may or may not do the bosses in this order… so a handy-dandy navigation menu for you (articles will be linked to as they go live):
Navigation:
Spider Wing: Anub’rekhan, Grand Widow Faerlina, Maexxna
Plague Wing: Noth the Plaguebringer, Heigan the Unclean, Loatheb
Abomination Wing: Patchwerk, Grobbulus, Gluth, Thaddius
Military Wing: Instructor Razuvious, Gothik the Harvester, Four Horsemen
Frostwyrm Lair: Sapphiron, Kel’Thuzad
FROSTWYRM LAIR:
Sapphiron:
“Once a noble blue dragon within the mountains of Northrend, Sapphiron was slain by Arthas during his campaign through the frozen north. Resurrected to serve him, Sapphiron guards Kel’Thuzad’s lair eternally, awaiting those who would dare tresspass upon his master.”
DPS Sapphiron. Let the healers know if you get cursed. Don’t stand in the blizzard.
When Sapphiron flies up in the air, run towards the entryway (where you came in)– two people will be turned into iceblocks. Unless you are one of those people, run behind the ice block and don’t move. Sapphiron will do a move that will one-shot anyone who isn’t standing behind an ice block.
Sapphiron will land, rinse and repeat.
It’s not a bad idea to misdirect to the tank everytime Sapphie lands.
Sapphiron has a wonky hitbox; I’ve found myself melee’ing him on accident more than once even though I was seriously standing on the other end of the room. Sorta like Onyxia. Soooo just watch out for that!
Kel’Thuzad:
“The Lich, Kel’Thuzad. He serves the Lich King without question, a necromancer of great prowess in life, turned to a master of necromancy after his death. It is said he is the most loyal of the Lich King’s subjects.”
This fight is split up into two very different phases. During phase one keep your pet by your side at all times. There will be stuff coming towards you (you will be standing in the circle in the center of the room) that you will want to kill. Your job will firstly be on the little skeletons, but as you progress you will be focusing more on the banshees. Don’t touch the abominations! The melee and tanks will deal with those.
After this, Kel’Thuzad himself will show up. First thing’s first: spread out. Don’t be standing next to anyone. (But be sure you’re still in range of as many healers as you can get. Very important.)
DPS Kel’Thuzad. Watch out for Void Zones that will show up under you; move if one does. Sometimes something will happen called “mana detonation”, it drains your mana and blows up anyone standing next to you (see what I meant about spreading out?)
People will get ice-blocked. IF THIS HAPPENS TO YOU, IT IS IMPERATIVE THAT YOUR HEALERS KNOW IMMEDIATELY, if you don’t get any heals you will die in about two seconds. Depending on the experience level of your raid you will probably have to either announce in Vent or spam a macro or something.
Partway through the fight giant bugs will show up that a tank will pick up. You may be asked to misdirect these to the tank; it helps to have a macro ready for this. ( /cast [target=tank’s name] Misdirection , then shoot the bugs.)
If you’re on 25-man KT you’ll get mind controlled sometimes, you’ll just have to deal with it as far as I’m aware (KT is one of the few Naxx fights I haven’t done on 25-man yet x_x)
Warning: It is very possible for your pet to eat void zones. The likelihood of this happening increases with the amount of melee DPS in your raid group. If you can’t keep a very close eye on your pet and your group is melee heavy, you may opt to have him sit this one out, at least for the first part of the KT fight. He can usually go safely back in once the bugs come out.
Grats on beating Naxx!
…
…
…wait, a challenger appears!
Mr. Bigglesworth
“The last living creature in Naxxramas, this cat is said to be the last thread connecting Kel’thuzad to his mortal life. It is said that any who dare to harm a hair on his head doom themselves to… well, nevermind. I’m sure no one would be foolish enough to lay a hand on Kel’thuzad’s precious pet. “
…I say we take off and nuke the cat from orbit. It’s the only way to be sure.
—
And so our heroes have reached the end of their journey and returned home safely. But because we want you to keep tuning in, next time REVENGE OF THE SON OF MISTER BIGGLESWORTH, THE NINJA MECHA-CAT WITH LUPUS.
*static*