All posts by Pike

Trapping Those Pesky Casters

I realized it’s been a little while since I posted a guide. And because I always want to have some guides available for newer (or older) hunters wishing to hone their skills, I figured I’d post a new one.

Today’s topic comes from a question somebody in my guild asked me the other day, while she was in ZF: “Tawyn, how do you trap casters? The person marking always seems to mark the caster for me to trap.”

Well, before we go any farther, I want you to make sure that the person marking is aware of the fact that trapping casters is a difficult thing to do. It could be that they haven’t played a hunter before and thus this little problem hasn’t occurred to them. I got lucky in this regard; our guild’s main tank already has a level 70 hunter of his own and he is very, very good about making sure that I don’t get the casters unless necessary. So be sure you politely let whoever is marking know that, if at all possible, you should be trapping the non-casters.

Now then, sometimes you really don’t have a choice and you will have to trap a caster anyway. The main problem with trapping casters is, of course, that they stay in place and cast spells at you from afar rather than run up to you (and thus, run into your trap). So, what can we do about this? Well, let’s take a look at some of our options:

Silencing Shot: Silencing Shot does exactly what it says on the tin: it silences the target for three seconds. If the mob is silenced, he can’t cast spells, and will default to trying to hit you with his stick. Open with this thing and it should give you enough time to pull the mob into your trap. The downside is that it is the 41-point-Marksman talent. Therefore, only full-Marksman hunters will have access to this shot; BM, Survival, and hybrid hunters will not be able to use this.

Warlockery!: Our warlock friends have a minion called the Felhunter. This minion has an ability sort of like Silencing Shot; it will silence a mob for a few seconds, thus allowing you to pull it into your trap. The downsides: Firstly you have to have a warlock in your group, and secondly… well lemme put it this way. In my experience, warlocks don’t typically like to be told what to do with their minions, much in the same way that we hunters don’t like to be told what to do with our pets. This is very understandable, of course. But poor warlocks are often told to use certain minions for certain tasks when they’d really rather be using their Imp or something. So if you’re going to ask your resident ‘lock for help, be sure you are very polite and that they aren’t already using a minion for a very needed reason. Most ‘locks, I’m sure, would be glad to help, but it’s always good to let them know that their help is appreciated. (Or you can get lucky like I have and get a warlock who comes up with this idea on their own and volunteers their felpuppy before you’ve even thought about it.)

Other Classes’ Help: I have to admit here, there is a lot I don’t know about non-hunter classes. However, I believe there are other classes with a sort of silencing ability. Shadow Priests, for example, can silence. You might ask around and see if any one in your party has any sort of silencing ability (if you don’t already know for certain). I know the warlock one mentioned above surprised me the first time I heard about it. You might be pleasantly surprised too.

Okay. But what if you’re not a Marksman hunter, and you don’t have an available warlock or other silencing class in your party? Then what?

Then we use a little trick we call Line-of-Sight.

Basically this means you are going to set your trap down by a corner of a wall, shoot the mob, and then run around the corner. If the mob can’t see you, he can’t cast at you. He will run to catch up with you, and pop! He’ll run right into your trap.

Here’s a little illustration I whipped up:


(Yeah, it’s not too pretty, but it works, right?)

Things to watch out for include making sure the trap isn’t too far off the beaten path (though they always do seem to have a fairly wide “radius”), making sure the place you’re hiding behind really is a good place to hide behind (i.e., it’s wider than a thin tree or something), and placing the next trap pretty close by so when the first trap breaks, he can hardly move without being trapped again.

Also, it’s a good idea to keep your mob selected. That way, if when you run around the corner you can’t see him anymore, you’ll be able to see the trap debuff pop up under his nameplate and know that you were successful.

“But Pike, what if I’m not a Marksman hunter, there is nobody in the party that can silence, and there are no walls in sight? Then what??”

Then… you do the best you can. Which for me usually means running up to the mob and throwing down a trap at their feet. Make sure you don’t invoke the wrath of any other nearby mobs when you do this, though!

Lastly, remember that practice makes perfect– if at first you can’t figure this thing out, keep trying and you’ll eventually start “picking up” what to do at what times and where to best place your trap. Hopefully it won’t be long until you’ve added yet another little magic trick to your Hunter Goodie Bag.

Alright, there you have it. A Basic Beginner’s Guide to Trapping Casters. I’m sure there are probably other little nuances regarding this topic that I haven’t covered, but hopefully this will at least enable you to get the general idea. As always, your questions and comments are quite welcome.

Until next time… hunt’s luck!

World Raid!

I’m writing to you instead of driving to work right now because it’s about -10 degrees Fahrenheit where I am, which really wouldn’t be too bad except my car is refusing to start. So here I am writing up a post inbetween trying-to-get-my-car-to-work.

Basically, yesterday, apparently a few pretty sizable raid groups of level 60+ Alliance on Silver Hand got together and successfully raided Orgrimmar and downed Thrall.

Sadly, I wasn’t here for that, I only heard about it.

I was there, however, for the resulting Horde counter-raid on Stormwind. It was chaotic and very, very laggy. Now the sort of semi-lag that results from some of the more epic battles in Alterac Valley, I can handle. But about 50 Horde clashing with 75+ Alliance at the entrance of Stormwind was ridiculous. I was trying my best to get in on the action but it was like… I’d fire my bow and nothing would happen for several seconds… and then I’d send in my pet on something and again, nothing would happen… and then everybody would just be running in place for a long time… yeah. Apparently everybody was having the same lag issues though; I just don’t think the server was prepared for it.

Somehow… no idea how… but somehow I managed to get 4 honor kills out of it, despite the lag. And because the Horde were just too hopelessly outnumbered despite their own numbers, the majority of their counterraid was defeated right at the entrance. There were some who managed to get back to Stormwind Keep, but there were more Alliance waiting for them.

Then we heard that apparently a lot of them had managed to get to the Deeprun Tram and were headed to Ironforge. So away we went– probably 60 or 70 Alliance all dancing on the Deeprun Tram and then making a mad dash for King Bronzebeard’s throne room, where we apparently had just missed all the action because a bunch of dead Horde were there alongside the still-intact-Bronzebeard.

Now it was at this point that the Alliance decided to launch a counter-counter-raid and try to take Undercity. Visions of screenshots of downing Sylvanas danced in my head and me and quite a few of my guildies decided to go. So off we went!

Unfortunately, this Undercity raid was not nearly as coordinated as the Orgrimmar one had apparently been… I really only saw about 6 or 7 fellow Allies there (despite the fact that a /who Undercity revealed over 50 of us) and I was killed a few minutes into the thing because I jumped off a high ledge bringing me down to about 100 HP, at which point a mage came up behind me and one-shotted me. Most of my Undercity-raid-time was spent bouncing around my corpse in wisp form, waiting for the orc hunter with jealousy-inducing gear to go away. Finally he did and I managed to rez, run around frantically for a few minutes while being chased by guards, feign death, and then hearthstone out to Shatt and safety.

And so our counter-counter-raid had apparently failed (or maybe they’d succeeded without me? I’m not sure) but it was still fun to be able to participate in my first real “worldwide PvP” event and I hope I can participate in more of it in the future.

Other things of note that happened yesterday included our guild’s first ever attempt at a Heroic instance, namely Heroic Mech (we couldn’t get past the first mini-boss, which we were kind of expecting anyway, so we just did it on Normal mode instead); and some fantastically intense roleplay between our guild and a Scarlet-Crusade-esque guild. The downside to roleplaying in Stormwind on a Sunday afternoon is that you will always attract the mockers; honestly I have no idea why they decide to roll on an RP server if they have a problem with roleplaying. It will forever be a mystery.

Hmm. My car still won’t start and the soonest I can hitch a ride off of somebody isn’t for another hour or so. At least I’ve called work and updated them of the situation. In the meantime, there is always WoW to be played or my story to write (have I mentioned I’m working on a story? I’ll be posting it here for you guys!)

Oh and apparently I now have an authority of 50 on Technorati which really just blows my mind. Thank you all so much.

Irony

The other day I was in the middle of a Steamvaults run (which we ended up scrapping halfway through because the tank was disconnected and then apparently the login server went down), when somebody said something to this effect in guild chat:

“Ugh, I’m grouped with another huntard. Tawyn, you need to start writing guides on how to be a good hunter and post them online so we can send all the huntards there.”

…I giggled.

And I told her that as a matter of fact… I sort of already try to do that. I said that there’s a rather expansive online “hunter community” of people that want to lend their advice and experience to newbies, and that I’m a part of it.

Now what you’ve gotta understand here, is that very few of my guildies know about my blog. It’s not because I’m hiding it from them or anything. It’s mostly that I don’t really like tooting my own horn. Somehow, for some crazy reason, this site is currently getting over 130 hits a day. Now I dunno about anybody else but I consider that to be a resounding success. But I can’t help but fear that it might put me in a sort of weird authoritative position in the guild that I don’t find myself to be deserving of, considering how awesome my guildies are. (Though to be fair, you could argue that I’m already in an “authoritative position”, since I am an officer and probably unofficially the “hunter class leader”, considering the “I need advice” whispers I often get from various lower-level hunters in the guild.)

Anyways while I’d love for more of my guildies to see this blog at some point, I’m holding off on it because I’m waiting for a time when it’s less awkward for me to bring it up. So when the aforementioned person asked for a website to refer the huntards to, I said BigRedKitty.net. Because there is no denying that not only is BRK probably one of the best hunter resources on the net right now, but he also holds the position of being sort of the “central hub” to this hunter community, and as such his site is a really good starting point– if you spend enough time at BRK, you will eventually find a lot of other good sites too.

And once again I find myself vouching for the help that the WoW-blogging community offers. I’ve been having more and more people recently asking me how I learned to play my hunter competently. And really my only answers are “lots of reading online” and “lots of practice.” Others in my guild, after hearing me mention this, have started doing their own research and reading on their class and I think it’s showing. We are developing a really strong group of players and it’s really exciting.

Anyways, blog-talk time over. I met one of my goals this weekend:


That is my new Gladiator’s Heavy Crossbow, which was promptly equipped with an Adamantite Scope. I was hoping to have it a day earlier, but it turns out the Estimated Honor was even more inaccurate than I’d assumed and I wound up about 180 honor short. But a few AVs and 24 hours later… yes. I am a happy hunter.

I went and tried it out on the level 70 elementals in Nagrand, and the improvement over my last bow is just insane. I’m so excited to try this out in an instance. I also need to get my crossbow skill up, so I can bring my crit back up.

Speaking of crit, my unbuffed agility is now over 500. At this point, I think I could probably decently pull off a 0/31/30 spec. It’s difficult for me to imagine life without the Big Red Pet and all the benefits that 41/20/0 comes with (like Serpent’s Swiftness, oh how I love this talent); but I feel like I have left hunter territory unexplored if I don’t try out a lot of different specs. Besides, I’ve noticed lately that my crowd control is pretty critical in instances; now I think I’m a decent trapper as it is, but I often feel like I could be bringing more to the table and improved traps would help with that. I know I can think of more than a few times lately where I’ve wished, mid-instance, that I had better traps. So I’ve informed my fellow-instance’ers to let me know if they ever feel like they need improved traps, and if so, I will respec post haste.

*glances up at wall of text*

…I really do talk too much, don’t I?

And They Call It… Hunter Love

Well I had a post on a different subject slated for today, but I have been inspired by Delos and One Among Many to touch on something I’ve touched on before in the past, but feel compelled to touch on again: the hunter obsession.

It started with Delos’ post about how hunters, more so than any other class, seem to have this weird thing for becoming passionate about their class and making a bunch of alts of the same class. This attracted a lot of comments from people giving all sorts of good reasons, about wanting to try out different specs, different pets (especially with our limited stable space), and just plain liking the class. Then over at One Among Many we have a very nice list of twelve reasons why she personally loves the class.

Now I am somebody who will put a lot of thought into something when she gets excited about it, so I’ve put a lot of thought into this subject before. Why do I like hunters so much, and perhaps more than that, why is the class so appealing for so many people– to the point that, for many, it becomes more than simply being “just a class”?

I’m gonna give you the short n’ simple answers and then I’m going to put on the detective hat and give you a thoughtful answer.

Short n’ simple reasons on why I, Pike, love playing the “hunter” class in World of WarCraft:

1.) It’s fun. WoW is a game and is supposed to be fun. I have fun playing hunters in a way that I can’t replicate with any other class. Hunters come with fun stuff. Feign Death, pets, Misdirection, being able to see the bad guys on your minimap… what’s not to love? Thus, I play hunters.

2.) I’m good at it. See, you have to understand something… I love video games and have been playing them since I was in diapers… but I’ve always been pretty notoriously bad at them. …okay, maybe not that bad. But the point is that I was always out-gamed. I never could beat my brother in StarCraft. Nor could I ever beat my friends in Street Fighter or Halo. When I play my hunter in WoW, I know that I am good at it. Not great, I don’t think– I still have much to learn and practice– but I’m good at my class. I know because other people have told me.

This “I’m good at it” applies itself in different ways. Firstly, I love doing something I can take pride in, and I can take pride in playing my hunter. Secondly, I want other people to see me at my best. If I roll an alt on, say, some friends’ server, I usually roll a hunter. Because I know I can play it well and I want to show myself at my best. I leave the experimenting with classes for more safe environments.

3.) As I wrote in a recent essay, I honestly think there is a beautiful aesthetic to the hunter class and I love that aesthetic.

Okay. So those are the “short-answer” reasons that I often throw out to the masses when trying to explain my hunter obsession.

…but is there perhaps a deeper reason? A more personal, underlying, even subconscious reason? Something inherent in the class that just attracts certain people?

Hmm.

*puts on detective hat and pulls out magnifying glass*

A while ago, a guy named Thom Hartmann came up with a theory about the seemingly rising number of kids (and adults) with issues like hyperactivity and inattention. His theory was that it was not some sort of mental disease like so many people thought it was, but rather, the result of putting a different type of person in the wrong environment. His basic idea was that humans have developed from both farming societies, and hunter-gatherer societies, and that people today who show the aspects of an ideal “hunter” personality no longer have an outlet to do what they do best, and that manifests itself in the form of so-called “bad behavior.”

Here is a list he came up with of the attributes of a successful hunter:

They constantly monitor their environment.
They can totally throw themselves into the hunt; time is elastic.
They’re flexible, capable of changing strategy on a moment’s notice.
They can throw an incredible burst of energy into the hunt. (The theory here compares hunters to the Hare in “The Tortoise and the Hare”, which rather tickled me considering the name of my blog.)
They think visually.
They love the hunt, but are easily bored by mundane tasks.
They’ll face danger that “normal” individuals would avoid.
They’re hard on themselves and those around them.

Hmm. Tracking things? Needing to be able to monitor situations and change strategies at the drop of a hat? Finding a thrill in doing things other classes think would be too hard, like solo’ing elites? Sounds sort of like a certain class in WoW.

Here’s how this particular theory goes on to link these hunter-traits with “bad-behavior” in kids:

Constantly monitoring their environment: Attention spans short, but can become intensely focused for the long periods of time.
Able to throw themselves into the chase on a moment’s notice: Poor planner: disorganized and impulsive (makes snap decisions).
Flexible; ready to change strategy quickly: Distorted sense of time: unaware of how long it will take to do something.
Tireless: capable of sustained drives, but only when “Hot on the trail” of some goal: Impatient.
Visual/Concrete thinker, clearly seeing a tangible goal even if there are no words for it: Doesn’t convert words into concepts adeptly, and vice versa. May or may not have a reading disability.
Independent: Has difficulty following directions.
Bored by mundane tasks; enjoy new ideas, excitement, “the hunt”, being hot on the trail: Daydreamer.
Willing and able to take risk and face danger: Acts without considering consequences.
“No time for niceties when there are decisions to be made!”: Lacking in the social graces.

(Full essay here, comparison list here. Very interesting reads.)

So I dunno about you guys, but that last list there was pretty much me almost word-for-word when I was a kid, and to a pretty large extent, even today as an adult. (Heck, I actually really was diagnosed with ADD when I was younger.)

Hmmmm.

Okay, so, the point of this post is not to throw some weird theory that may or may not be true at you. Nor is it to go all super-psychoanalysis on you. Th

e point is that for some of us… for me, at the very least… I really feel like there is perhaps something deep there. I love playing my hunters because as I said way at the beginning, it’s fun, it’s something I’m good at, and I find it to be aesthetically pleasing. Why do I find the hunter class able to fulfill those three things for me? Why does it fit like a glove the way it does? Is it because somehow, deep down inside, it resonates with me?

…I sort of think so.

And I sort of think that I’m not the only one who feels that way.

And I think maybe that’s one reason why the class seems to get so many devotees.

And there ya go, Delos. The “deep” answer. Whether this post has any merit to it at all or is just the wild speculations of some crazy nerd chick, perhaps we’ll never know. But you know me, I have fun playing detective and following the trail of things like this =P

/bow

/sits down

/eats a cookie

A Picture is Worth a Thousand Shadow Labs Runs


Really the only thing I can add to these pictures is: “You should’ve heard me on Vent.”

I’ll put Savagery on it tomorrow; no enchanters seemed to be on tonight. I’m at a point right now where my crit is over 20% unbuffed so I think I could use the attack power more than an agility enchant. Though agility will always be my one and only favorite stat. Because I love my crit. But I’m trying to stay balanced.

In other news, I did SM Library on my level 38 hordie hunter. With a 33 warrior tank and a 34 shammy healer. And… that was it. Just us. We three-manned it. We originally had two other party members but they disconnected and disappeared right at the beginning of the run and we… just decided to keep going. It was pretty awesome. I love instances. I love the challenge of them and the rush of doing them, and the whole way you have to coordinate yourself with other people. It’s so weird that I’ve come to enjoy that kind of thing because I’ve always been one of those flying-solo-types. And not just in WoW.

Said to me today: “A hunter who can trap. I think I love you.” You heard me ladies. Freezing traps get all the men. Now you know the secret. =P

Instance-Running Machine

Well, after a lull of a week or two where Tawyn was sort of stabled from instances and focusing on PvP and working on trade skills, the instancing appears to be back in full swing.

Yesterday I did both Shadow Labs and Botanica. The Shadow Labs run wound up being horribly ironic because everyone in the group was running it for gear, and not a single piece of gear for any of us dropped… that includes the ever-so-elusive Sonic Spear. However, I did receive a visit by one Bremm in the middle of this instance, so that was pretty awesome. /wave

Botanica we were running for the second half of the Arcatraz key. Our group also had slightly better luck on this one gearwise; I actually didn’t come out of the instance with anything for myself (a pretty good neck piece dropped, but the rogue and I decided we would roll for it and he won, which I’m glad for, because he deserved it)… but the quest turn-in did bestow a pretty snazzy new belt upon me. Not to mention the Arc key! We’ll hopefully be running that at some point today.

One of my favorite parts of the instance-running, though, was this: there’s a boss in Shadow Labs who mind-controls the party (I can’t remember the name of this boss). The problem for us was that when he does this, the tank seems to lose aggro. So we came up with a plan: after the next mind control, I was to misdirect onto the tank. The next mind control pops up and by the time it’s over the boss is chasing the rogue around– probably another hit and the rogue would be down.

Here comes Tawyn to save the day!

Misdirect on the tank… pulling back the bowstring… and… BAM!

Aimed Shot Crit Misdirect. Oh yeah!

Boss runs back over to the tank, rogue survives, and we finish the guy. I felt pretty awesome.

My next moment of personal heroism was the last boss in Botanica. Right towards the end– boss had maybe 6% of his HP left… everybody wound up dying except for the tank and I, and we managed to finish him off. But to be honest there were a lot of little moments of heroism from everybody throughout the instances, not just me. It was really great.

I also felt good because at some point everybody started complimenting me for my traps. “Tawyn, I have no idea how you do your traps like that, but you’re pretty much the only hunter I will ever group with.” Stuff like that. /blush. Even though I still think my trapping could use some improvement, but I think I’m getting better with all the practice I’ve been doing lately.

I promise I’m going to post about something other than instances soon. =P

Gettin' Stuff Done

Getting started on a new exercise regime is a daunting prospect. You know it’ll hurt, you know you’ll have to drag yourself there on occasion and the prospect of spending your time sweating among all those toned and muscled Adonises is quite an intimidating one. So follow our top 10 tips for those gym beginners among you and you’ll find your workout goes without a hitch. For more information about fitness supplements visit sfgate.com.

JOIN ONLINE Book Online

SET REALISTIC GOALS

It may take some time to get the results you want. It’s vital to break your ultimate goal down in to stages and set lots of smaller goals to keep you motivated along the way.

BE CONSISTENT

Results come through regular and consistent activity. Stick to your programme and avoid frequent stops and starts.

TOO MUCH TOO SOON

Do not increase the amount of exercise you do too soon. Increase what you’re doing by no more than 10% per week.

ACCEPT FEELINGS OF DISCOMFORT

When you first start exercising you’ll experience feelings of discomfort such as shortness of breath, sweating and aching muscles after exercising. Don’t worry, this is completely normal and everyone feels like this when they’re first starting out.

TRAIN WITH A FRIEND

Training with a friend not only keeps you motivated during the sessions themselves but will also make you less likely to miss a planned session as you’re unlikely to want to let down your friend.

WARM UP

Not warming up is a mistake many beginners make. Before any session ensure that you warm up thoroughly and mobilise the areas that you will be using during the workout. Furthermore, failure to warm up properly may increase the risk of injury.

TIME OF DAY

We are all different. Some of us rise early and some of us go to bed late. Exercise at the time when you feel that you have most energy.

WILL POWER

Don’t give up. All beginners have set backs on the way to achieving their goals. Accept them and use them to re-motivate yourself.

WATER

Ensure you drink plenty of water, before, during and after exercise, particularly if you are exercising in warm conditions or for long periods. Dehydration will result in a drop in performance and severe dehydration can be dangerous too.

TRY SOMETHING NEW

Keep things interesting by trying new exercises, workouts and activities to keep your programme fresh, keep challenging your body and preventing boredom.

How I Learned to Stop Worrying and Love the Endgame

Faeldray and Nina have both written very interesting articles lately about why they love the leveling process and are in no rush at all to get to 70.

My main response is both a very emphatic “Good for you guys!” and “I agree!” I have long been a proponent of “the game is here for fun” attitude; I’ve encountered way too many people who have made it a job or some sort of contest for weird bragging rights over who has leveled the “hardest class” with the “hardest spec” on the most “hardcore server”. There are people in my guild who enjoy running old-world dungeons like Scholomance for the experience (and not as in the “point” kind) and the fun of it. We’ve been accused before of being “noobs” for not exclusively running Outlands stuff instead. We shrug it off because we’re having fun. I’ve had people tell me that having an “easy-mode hunter” on a non-PvP server invalidates my skill in a the game or my hard work in getting to 70. I shrug it off because I love hunters and because honestly, if you think the type of server I play on in a video game determines my status as a person, then I’m not the one with issues. =P But the point remains that you will always encounter people like that who poke fun at your experience.

My mantra, which has been my mantra basically since I started playing, is this: Don’t let other people ruin your enjoyment of the game. I often find I have to repeat this to myself when I’m encountering others who are like this, or people who are being stalkery or overly-dramatic, or whatever. You choose to have fun when you play WoW. Don’t let others choose it for you.

Anyways, now that I’ve got that out of the way. As somebody who also really enjoys exploring the game world (it’s been posted on my blog sidebar since day one!) and who loved, and still loves, the whole solo’ing, quest’ing, and tons-of-alts thing, I have been inspired to write about why I’m rather enjoying the level 70 endgame. Because for the longest time, I didn’t think I would. I remember thinking “Oh man. I don’t want to get to 70. There’s nothing really to do at 70 except instances and PvP.” As I got closer to 70, I started learning more and more things that you could do, but I was still a little leery about it. However, now that I’m here, I’m quite loving it. Is it a different sort of game? Yes. But that’s why I enjoy it so much.

A few things I really like about being level 70:

1.) New Goals: One of the things I like about questing and leveling is being able to feel that thrill of getting closer and closer to your level and then, ding! The bright golden flash and you’ve met your goal. I love that build-up of progression and reward. For a long time I was afraid that I would really miss that once I hit 70. But the truth is, it’s still there. It’s just in a different form. You have trade skills to work up. You have reputation to build up so you can get fun new things. If you like PvP, you have honor to work for so you can also get fun new things. If you like exploring, there are neat areas in Outlands that you can only get to via flying mount. You have awesome new quest lines that only open up once you hit 70. Heck, I’ve still got hundreds of quests left to do– good old fashioned solo’able quests– I was certain there wouldn’t be anymore of those once I hit 70 but I was quite wrong.

So many goals to set!! I love it. To be honest sometimes I’m overwhelmed with all I want to do with Tawyn but then I remember I’ve got plenty of time. I want to relax and enjoy the “Endgame ride” the same way I enjoyed the “leveling ride”.

2.) Class Variety: And an Even Better Enjoyment of Alts: Bear with me on this one because it sounds kind of weird. Basically, here’s the deal. I don’t know how it is with other classes, but with hunters, the mechanics of how the class is played in PvE change dramatically once you hit level 62 and get Steady Shot. As the levels continue to go by and you get Kill Command and Aspect of the Viper and (to a lesser degree) Misdirection and Snake Trap, the mechanics continue to change until eventually you are playing your hunter entirely different. I’m not exaggerating when I say that if you took level-60-Tawyn and lined her up besides level-70-Tawyn and asked them each to kill a mob… after the initial Hunter’s Mark/Pet Attack, these two hunters would be played entirely differently. Different shots. Different shot rotation. Different timing. And possibly a different method of holding aggro on the pet. Furthermore, if you were to inspect the gear of these two hunters, you would even see some differences in what each one is “focusing” on, in terms of stats.

“What does this have to do with anything, Pike?” I hear you asking. Well, here’s the thing. Pre-level-62 hunters and Post-level-62 hunters are so differently played that it’s almost, but not quite, like playing another class. I’m sure most of you know by now that I can really only play hunters. I would like to be able to mess around with other classes, but they just don’t feel homey and cozy enough to be a good fit and I end up coming “home” to my hunters. But with the differences between an old-world-hunter and an Outlands-hunter, I can experiment with two different types of playstyles, almost two different classes… both of which still possess that wonderful familiarity of hunterness.

My alts are even more ridiculously fun to play now than they ever were. Why? Because I love being able to jump between two playstyles of hunter like that. I love being able to hop from Tawyn to Lunapike and I love the fact that they are played differently. It’s interesting and fun. And what I’ve learned (or re-discovered) on one lends itself beautifully to the other. Once Lunapike hits 62 I’ll start focusing on another hunter (alongside my original two of course), because I always want to have one that is in those lower-levels, so I can always have that “bounce” going on.

3.) The people: I’ve never really been too much of a “people person”. Oh I love my friends, but I was always one of those shy-loner types who really hated doing, say, group projects in school. I think this is a big reason why for a long time I shied away from doing group quests and instances in WoW. (The other reason was that people in PuGs tended to yell at me when I was a newbie, and that made a really big negative impression on me.)

But I can’t say enough good things about the people I have met in this game. I have made some great new friends through my guild and through “sister guilds”. We all do instances together not just for “phat lewts”, but because we enjoy doing it as a social activity. It’s fun to all work together for some common goal, knowing that we will be immediately forgiven if we make a mistake or are still learning.

Our guild recently decided we want to give raiding a shot. Why? Because we know how well we work together in five-mans and how much fun we have. We just want to try bumping it up a bit in intensity level. If we fail, that’s okay. We’re trying in a safe environment– that is, with good friends– and in the end we all just want to have a good time… that’s the whole point of the game.

So… there you have it. The confessions of a girl who initially figured she would have absolutely nothing to do at endgame and has been proven wrong. Now, I’m not say

ing that any of you will have the same experience as me. Nor am I saying it’s bad if you end up not liking leveling, or not liking endgame (I’ve met people who have tried both and strongly favor one or the other.) The main reason I wanted to post this, was to give newer-WoW-players who are maybe somewhat like me, a look at what types of neat things they can expect at endgame when all they ever hear about are the hardcore arena-people or 25-man-raiders. Level 70 is not just for those people, and don’t let anybody tell you that is. You play the game the way you want to play it. The way it is most fun for you. If going into instances and doing the highest DPS gives you your kicks, then do it. If sitting in the warm sun at Ratchet and going fishing is your thing, that is a just as valid a way to spend your $15 a month. And don’t let anybody tell you otherwise. =D

The Roleplaying Raiders. Or the Raiding Roleplayers, mayhaps.

I apologize for the lack of updates these past few days. I have a semi-valid reason, I promise:

It all started a week or two back. I think I’ve mentioned before that our guild is interesting in that it is a newer guild with quite a few people who are all in the same level range– currently mostly mid-60s (and now 70).

We have also discovered that we like instancing together, a lot. We make a very good little team.

Anyways. A week or two back somebody mentioned something about Serpentshrine Cavern. Someone else said “Yeah, it’ll be a loooong time before we get to that.” “Wait, isn’t that like… a 25-main raid?” “Yep.”

And then somebody said it. “You know… we should become a raiding/roleplaying combo guild.”

And everybody liked that idea.

So here we are, Entelechy, a guild full of roleplayers who have never done end-game before (or even hit 70 before), slowly keying up for Karazhan a year behind everybody else, and thinking we should do raids.

Crazy? Maybe. Awesome? Yes. We’re gonna try it.

Now to why I haven’t made any posts for a few days. Basically it was decided that if we’re going to be a raiding guild, we need a Ventrilo server. (We have also wanted one for a while just to mess around and have fun with each other.) So we got one set up a few days ago. Problem: Pike runs Linux. Ventrilo does not play well with Linux.

Cue a few-day-long geekathon where Pike desperately tries to get Ventrilo and Linux playing nicely. Hardly any WoW. Just a lot of Dr. Pepper and keyboard pounding inbetween work shifts.

The sad news is that the whole attempt was pretty futile; it turns out there is some weird problem going on in my computer where microphones are not registered. I was able to get Ventrilo up and running, simultaneously with WoW with no slowdown, even… but it was pretty pointless if nobody could hear me talk, even if I could hear them. And the problem was complicated enough that I think it’s beyond my meager abilities, at least for now. In the meantime, I still wanted a way to get on Vent so we could start practicing instancing while voice-chatting.

…so, I took a deep breath, sucked it up, and stuck a little Windows XP partition on my hard drive. I copied the WoW folder over, installed Vent, and… there ya go. I now have two different WoW installations, one on Linux and one on Windows. As much as it pains me to say it… I logged into Tawyn on Windows today. My initial impression was that it was pretty much exactly the same as on Linux with Wine. My second impression was that something was off somehow, which I couldn’t quite put my foot on… the mouse was moving differently, or something. But, I’m dealing with it.

I’m on Linux now and it will remain my main operating system. I’ll hop over to Windows when I’m instancing or get bored and want to dork around with the guildies for a little bit. But the rest of my WoW’ing and computer’ing in general will remain on Linux. And hopefully I can figure out the microphone problem at some point, and come back to “pure” Linux. A pop filter was my solution. It helps to eradicate popping noises which are created by the mechanical impact of quick moving air on the microphone throughout recorded speech and singing.

So that is why I haven’t been around much.

I have one more story to tell. There is a level 70 hunter in my guild who is… maybe just a little less geared than I am, and his spec is similar to mine (though not the same– there are a few notable and interesting differences). We both have the same ranged and melee weapons, except I’ve got Savagery on my axe and he doesn’t. He’s got a windserpent and I’ve got a cat.

We dueled today about… six times. And he won four of them. Rather resoundingly, too, a few times.

We had a good chat afterwards about the results and how we thought they may have come about. Because the duels really seemed to be going either way. To be completely honest he is a very good hunter and it caught me off guard. I’d never really seen him play his hunter before, usually he’s tanking for us on his warrior. So I really wasn’t sure what to expect. Anyways we compared specs and gear and strategies and had a chat. Here are my thoughts:

-Windserpents seriously do this thing where they pop up next to you and take you by surprise and throw you off, that’s what they seemed to do to me anyway. His strategy is to dump as much focus onto his Windserpent as he can so it can spam Lightning Breath, so I was on the receiving end of that, too. Oh, and the thing about the big wings… yeah. So hard to target the other guy when something’s flapping in your face. Definitely time to bring Tux to 70 (he’s halfway through 67, currently) and make him the Official PvP Pet.

– He’s a draenei and would use Gift of the Naaru on himself right when the duel began. He also has Spirit Bond. So he was regen’ing health the whole time.

– I kept trying to use my attack-power-boosting trinket without realizing I’d forgotten to equip it. Whoopsie… *shifty eyes*

– Also, he somehow has a different strategy than most hunters I go up against in PvP, but I’ve still got to figure out exactly what it is (clearly more research is required!)

Anywho, why am I telling you all this? Because if you play a draenei hunter and/or you have a windserpent these are awesome new PvP tips for you! I’m sort of jealous of the Gift of the Naaru thing. Granted, he told me a new tip about Shadowmelding at the beginning of the duel to annoy people while your pet eats them (haha) so it’s a fair tradeoff.

After the duels though, I was feeling the urge to hone my skills because he’d won more times than I’d won and it was inspiring me to PvP and get better. So I went to AV.


Hey look, Alliance on Bloodlust actually won a “New AV” game and it was the daily too… yes I know, don’t go into shock… but aside from that, I’ve got 239 honorable kills. And that’s with the omnipresent Valanos’s Longbow. I can’t wait for an upgrade. That’s what I’m saving up Honor for next, that ridiculous Crossbow. I can’t help myself. I’m in love.

Hmm. Sorry that this post sort of rambled on and on and covered at least three different subjects. That’s what happens when I put off making a post for too long. In summary: I like my guild, I like my Linux (honest!) and, when it’s not frustrating the heck out of me, I like PvP.

And two more quick things: Armory is working again! My unbuffed crit is so very very close to 20%.

And a HUGE SHOUTOUT to Moonglo for coming to visit me on Silver Hand. You guys are all great.