All posts by Pike

I Suck at Professions

My department manager at work– who is in my guild– is really awesome at professions. He has pretty much every profession ever spread across his alts, he sends billions of stacks of raw materials to a central bank so they can all share them, and he’ll have something leveled to 300 by the time his toon is level 22. Seriously. He just rocks those professions.

Me… not so much.

Now, I DO have a love affair with herbalism/alchemy. I love it. I love having buffed and long-lasting potions/flasks (though I miss when flasks lasted four hours /pout), I know herbs like the back of my hand, and I’ve never felt that this was a difficult profession combo to level.

Everything else though… yeah.

Lunapike was leatherworking/skinning until I got bogged down in the 150-range of leatherworking and dropped it for herbalism and turned her into a pure farming machine. The same exact thing happened to Tamaryn, my druid, except I never picked up a second profession. Eventually I dropped it for mining but got tired of running around Arathi Highlands looking for nodes. Recently I was inspired to make another attempt at leveling leatherworking but I’m stuck again, around 190-ish. I don’t know why it’s such a big stumbling block. It just IS. I’m not going to spend five billion gold on Heavy Leather and I don’t feel like going out and farming it when there are more fun things I could be doing with my time, you know?

Althalor was doing pretty good with Enchanting for a while. Then I started to fail again. I think he’s sitting at 155 or so. At level 60. u_u

I am off to a good start with Tawbree, though. She’s tailoring/enchanting and I think I’m actually managing to keep up thus far. 154 Enchanting/135 Tailoring — not bad for a level 36 character. I think a lot of it is because my leveling strategy with her is “Queue up for LFG, then sit around in Stormwind working on professions until I get a group, rinse and repeat.” And I get a lot of ‘chanting mats doing nothing but instances. Of course, I’ve probably jinxed myself now… hrmm.

A lot of other people say that you shouldn’t worry about professions until later or what-have-you. I dunno, I kind of like them. I think they could be much better implemented/integrated, but they add a fun aspect to the game. And I’m really jealous of people like my department manager who has one of EVERYTHING. Gawsh.

I apologize I haven’t been writing much in the blog lately. I’ve been doing a lot of non-WoW things lately– mostly writing and drawing. I think my art may actually be improving (instead of stagnating) for the first time in years, so that’s got me excited. Speaking of art, I’ve opened up commissions for things-that-aren’t-just-avatars, so if you always wanted a cutesy Pikestyle full-bodied portrait of your character, head on over to the Commissions Page for info.

And yes, it’s February and I’m still working on my NaNoWriMo novel. (In the middle of the editing/rewriting stage at this point.)

I Don’t Mean to Rant, But…

Dear level 36 hunter in Scarlet Monastery,

No matter how many times you insist that I’m wrong and that your addon is right, Strength is still not for you.

Love, Pike.

(It is possible that I am beating a dead horse here, but when every one of the last three or four hunters my warlock has PuG’d with have been hunters rolling on Strength gear, it needs to be repeated. I would, however, like to congratulate any low-level or newer hunters reading this. Because if you are reading this, it means you are willing to do research about your class, and I /salute you.)

Practical Advice For Brand New Hunters

Note: This post is primarily directed to people who are not just new to hunters, but new to World of Warcraft as well. So if you already have fiftynine-thousand level 80s, you are free to skip this post. Or you can read and offer your own suggestions in the comments. Up to you!


There are a lot of WoW-related communities over at LiveJournal but my favorite, I think, is “WoW Noobs“, where people who are new to the game or to some aspect of it can come ask questions and receive friendly, non-judgmental advice. One of the really neat things about it is that a lot of the members are people who originally joined when they were new, themselves, and now stick around to pass on the proverbial torch. I’m one of those people; long, long ago, a BabyHunter Pike left a post there asking what the heck the meeting stone outside of Deadmines was.

I digress, though.

After all these years it appears that hunters are still the most popular class that new players pick, and it was a combination of a.) the sheer number of questions from new hunters who link their Armories on WoW Noobs and ask for help, and b.) all the hunters I’m running into in my warlock‘s random dungeons who roll need on strength gear, that inspired me to write this post. Remember, not everyone is an alt.

This is for you, new hunter! Welcome to the game! /wave

Here are some handy things to keep in mind as you travel through Azeroth (and beyond) as a hunter.

1.) Strength Is Not For You: If a gear has strength on it, you probably don’t need it. Exceptions are made if it has a ton of Agility on it, outweighing the strength. The fact, though, is that you are a ranged attacker and strength does nothing for ranged: it is a pure melee stat only! /nod

(While we are at it, Expertise is another melee stat that is not for you. Thank you to Argon in the comments for suggesting I add this!)

2.) Spell Power is Not For You: As hunters do not cast spells, spell power does nothing for you either!

3.) Agility IS for you!
: It effects your attack power, your crit, and (in a roundabout way), your pet’s attack power as well. Win-win all around!

4.) Max Out Your Talents: One thing I frequently see new players do is go through every spell in every talent tree and drop one or two points in each talent. If you are doing this, don’t feel too bad. I did it too. Yes, at some point in Tawyn’s long and sordid history, she was spec’d something like 2/5 Improved Hawk, 1/5 Endurance Training, 1/2 Improved Concussive Shot, 3/5 Lethal Shots, 2/3 Hawk Eye… yeah.

However, it is generally much better to max out those talents and to, for the most part, pick one talent tree and stick with it. Now, exceptions can be made to this “rule”, and there are some cookie cutter specs that involve not maxing out talents for various reasons. However, that’s generally not something you will have to worry about as a new player.

5.) Pet Control!: With the new LFG system, more and more people are doing dungeons at low-level, which is awesome. I recommend having your pet at least on Defensive, and if you’re really old-school and curmudgeony like I am you can even put it on Passive. Aggressive is bad.

See, if you are new not just to WoW but to MMOs in general, I can see how this could cause some confusion. It confused the heck out of me when I went into my first dungeon. I figured killing more stuff was good, so I put my pet on Aggresive. Bad idea. In a dungeon, you generally want pulls to be done methodically or at least relatively logically. Stay behind the tank and send your pet in on mobs the tank has aggro on.

While we’re on the subject, be sure to turn Growl off also! It’s your pet’s taunt and you generally don’t want things in instances attacking your pet. (There are situational emergency uses where it’s okay, but that’s more of a 300 level class and this is Hunter 101.)

6.) Massive Quantities of Sustained, Ranged DPS*: You are not a melee class. Do not do it. Leave it for your pet. You are designed to stand far away and unleash damage on things from afar.

I seem to keep running into lowbie hunters who roll Need on 2H axes loaded with Strength, and when asked why, proceed to tell me they are going to “try it out”. This always baffles me a bit. What is there to try out about it? Strength is a melee stat, and you will do much better if you just avoid melee. Trust me on this one. You are not a Rogue With a Pet. Although pretending to be one in PvP is hilarious. But that’s beside the point.

7.) Getting In Gear: Bad pun is bad. Sorreh. Aaanyway, As a hunter, you wear leather until level 40, and then you “learn” how to wear mail. This means a few different things. First of all, cloth is not for you… it doesn’t have your stats on it (minus a few hilarious “of the monkey” exceptions.) Secondly, not all leather/mail is for you. Remember, keep an eye on your stats. You are looking for Agility, Attack Power, and those sorts of things.

Thirdly, just because you’ve hit level 40, doesn’t mean you have to run out and replace all of your leather right away. Let it come to you. It will!

8.) About those shot rotations…: Sometimes I see low level hunters frantically concerned with shot rotations. Some of these hunters don’t even have Steady Shot yet. Here’s the deal: Until you get all of your shots (or at least Steady Shot), shot priorities isn’t something you have to worry about very much. Keep Serpent Sting up, use Arcane/Aimed when they’re not on cooldown, and you’re good to go. It is mostly a “learn as you go” thing, so don’t worry about it too much when you’re still knee-high to a grasshopper. And frankly, it’s a lot more intuitive these days than it was pre-WotLK, so learn it you will!

9.) Pick the Talent Tree You Want: I frequently see two different variants here: hunters who level up as some raiding spec they found on Elitist Jerks, and hunters who level up as Beast Mastery because it’s “the leveling tree”. I’m here to tell you: you can do those things if you want, but you don’t have to. It’s not going to kill you/ruin your WoW career if you don’t do SFK or Wailing Caverns as the level 22 variation of cookie-cutter Survival. And on the flip side of the coin, leveling as Marksmanship/Survival is nearly as easy as leveling as Beast Mastery. And it’s even easier now that you can basically level exclusively through LFG. Trust me. I say this as someone who has ten thousand hunters and has leveled them pretty much every way imaginable. Don’t stress about it too much. Try out what looks fun to you!

10.) There Are Jerks In This Game. Just as there are pretty much everywhere. You’re going to wind up in the group with the guy who is decked in heirlooms and spends the entire instance run talking about his five-million gearscore whatever. You’re going to wind up in the group with the person who tells you rather unkindly that you’re “doing it wrong” (though half the time, they’re doing it wrong themselves, as well.) It’s gonna happen. But you know what? It’s okay. Because you’ll also randomly end up in awesome groups with great people who are willing to help you out. Just have fun!

WELL, this post feels somewhat sloppy and half-completed to me, but honestly I think the best thing to do is get it out there and have you wonderful readers fill in the holes in the comments, since I know I left a lot of things out. A wise man once said “Release early, release often”, after all. And I think you guys would have a lot to contribute to this topic. What’s your advice to new hunters/new WoW’ers?

* Keeping the legend alive with this phrase, fo’shizzle.

221B Westfall Street

“Ah, are these the villain’s tracks?”

“Indeed they are, Mr. Holmes.”

“Hoofprints? This rules out most races except draenei and tauren, but it’s most unlikely that a tauren would travel this far. Besides, here and here we see traces of moth dust found only in Azuremyst Isle. Now we can further deduce from his tracks that this villain moved around a lot, although it wasn’t to back up, rather, it was to get closer. This indicates that he is a melee class–”

“Or an uninformed hunter?”

“Unlikely, Watson. I see no animal prints or feathers.”

“A… fantastically uninformed hunter?”

“Very doubtful. As you can see, the surrounding ground is charred by holy fire…”

“A paladin?”

“Quite.”

“Brilliant, Murloc Holmes!”

“Elementary.”

Pet Cast Time Latency

I’m assuming most of you who read this blog also read OutDPS, however, if you are one of the three or four people who doesn’t, I’m going to take a quick minute to bring a post there to your attention:

It appears that simply letting your pet auto-cast its attacks lags a bit and results in a DPS loss. You can find the details (and advice on how to fix it) right here.

Also note that this effects all pets, including warlock and mage ones.

Just a heads-up from your Friendly Neighborhood Pike!

Good News, Bad News

Good News: I was going to go to Icecrown Citadel for the first time tomorrow!

Bad News: My hard drive seems to have exploded.

Good News: I have my laptop!

Bad News: My laptop cannot play WoW.

Good News: Once I get a new hard drive I’ll get to install Linux and that means spending a good few caffeine-, frustration-, and thrill- filled days tinkering with it, and like the geek I am, I really enjoy doing that.

Bad News: Between that and fifty bazillion patches, it’ll be a little while before I have WoW access again.

Good News: I can at least blog up some RP stories and the like, right?

Four Good News points to three Bad News points. I’m gonna look at this from the bright side, then. I need a new hard drive anyway, it wasn’t particularly sizable and over time it became filled with more bad blocks than a satanic Lego factory.

…do not question my choice of comparison.

Musings of the BM Kind

It’s been a few weeks since I seriously sat down and played one of my hunters. But I’ve seen a few Beast Mastery related topics sort of floating around the blogosphere/Twittersphere/MMOChampion-sphere so I figured I’d toss a couple of my thoughts out there.

“Beast Mastery is as competitive as Marksmanship and Survival” … really it depends on what you mean by this, since “competitive” can be used in several different ways. What seems to be at odds here is this idea vs. “A good Beast Master can beat a bad MM/SV, but a good Beast Master cannot beat a good MM/SV.”

In this case, I tend to fall more toward the latter camp, based on both math and experience, but I’m pretty lenient with it.

In fact, I’d probably tend to say “A great Beast Master can beat a bad MM/SV and can also beat a good MM/SV.”

A lot of very good Beast Masters say that they beat MM/SV hunters all the time. I think that this is because most of the MM/SV players you will meet in an average PuG or maybe even some of the ones in their guild are so-so, or maybe good, but not great. But were an equally-skilled and equally-geared BM and MM/SV hunter to meet I’d probably put odds on the MM/SV.

Of course, there are a lot of factors at play here, for example: is the fight pet-friendly? Does the fight involve a lot of running around on the hunter’s part while the pet can just sit there and nom the boss? Or does the fight toss around buffs that benefit the hunter and not the pet? (Twin Valks, I’m lookin’ at you.) All of these things will make a difference. DPS doesn’t exist in a vacuum except maybe on Patchwerk.

Now, a question like “is BM raid viable”, though, depends on your guild and on your personal expectations. For my guild, BM is raid viable. For yours, maybe it’s not. It all depends!

Why hasn’t Blizzard buffed Beast Mastery yet? I see this question a lot. I do have a theory. Over the months there have been a lot of blue posts that seem to insinuate that Beast Mastery is still very popular. Now, I’ve no doubt that this is because a lot of hunters run with one BM build for solo’ing/dailies/playing with exotics/what have you. But Blizzard also seems to have insinuated that Beast Mastery is still a popular raid build, contrary to what many people expect, and that it is only getting more popular as time goes on.

Now combine this with blog comments I’ve seen or even PuGs I’ve encountered in game, where you’ll see four or five hunters at a pop all collectively pining for the days of Beast Mastery, and my own personal theory is that Blizzard is sort of afraid of Beast Mastery’s longstanding popularity. In other words, if they really stick it up there on equal footing with MM/SV, they worry that the pendulum will still swing heavily towards BM, just because it’s that popular.

Now, I don’t have the numbers on this, only Blizzard does. And I don’t know the thoughts of all the millions of hunters that play this game. It’s my theory, though.

Should I use Kill Command and Bestial Wrath at the same time?: I do. It’s one of the big reasons why I’m keeping the Bestial Wrath glyph, even if the Hawk glyph is better.

Should I gem for AP as a Beast Master?: The DPS increase between gemming for AP and gemming for Agi is minimal enough that I gem for Agi, myself. But neither is a bad choice as BM.

Should I use Aspect of the Beast during Bestial Wrath?: I’ve played with this before. The overall consensus from my own testing and from the spreadsheet says that it’s a small DPS increase. Small enough that it won’t kill you if you choose not to do it. But if it’s a relatively easy fight and there’s not much going on and you want more to do… sure, have at it! Just remember to switch back to Hawk when you’re done.

Should I use Multishot in my Beast Mastery rotation?: Yes, yes, yes, yes, yes.

But what about Multishot breaking CC and…: I miss the days of CC as much as the next person but the truth is that in today’s WoW, it’s really not something you have to worry about anymore. I can count the number of times I’ve caused a problem with Multishot on one finger. And that finger goes to those pain-in-the-butt pulls in Ulduar leading up to Iron Council/Kologarn. Something was sheeped and I shot it. After that I simply banned Multishot from my rotation in that hallway, but continued to use it elsewhere.

Just use your common sense (don’t use it if you do see something being CC’d,) and you’ll be fine. ^_^

/ramble-mode off